WebMirror reflections are computed in the Blender Render and Cycles Renderers using ray tracing. (n.b. Reflections are not available in the Game Engine). Ray tracing can be used to … WebThe key is to mix a glossy shader with a diffuse. The lower the fac on the mix shader the more of the first input (in this case more glossiness). For more realism, you can feed fresnel values to the fac input, or you can mix it with non-glossy parts with this (i.e. if you are making puddles). Share Improve this answer Follow
Free 3D Medieval-Sword Models TurboSquid
WebSep 20, 2024 · 1 Answer Sorted by: 2 It sounds like blue and green together are being used to affect reflectiveness, which is why cyan gives the strongest effect - in any case it seems like red is not used for shininess purposes, so Separate RGB can be used to … WebMuichiro’s Katana from Demon Slayer, made in Blender, textured in Substance Painter, time spend: few days License: CC Attribution Learn more Published 3 years ago Characters & creatures 3D Models Weapons & military 3D Models katana blender-3d sword-weapon anime-3d substance blender substance-painter sword anime demonslayer muichiro sad to hear the loss
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